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Feature #2548

Use metal for GPU acceleration in macOS

Added by zhiyi wu 12 days ago.

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New
Priority:
Normal
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Category:
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Target version:
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Description

In yesterday's WWDC, Apple expressed their plan of deprecating OpenCL in macOS 10.14 and encourage developers to use metal for GPU intensive calculations.
I wonder if there is any plan to use metal for GPU acceleration in the upcoming versions?

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