consider passing GPU dependency list to both dependency producers and consumers
As suggested by Mark on https://gerrit.gromacs.org/c/gromacs/+/13863/2/src/gromacs/mdlib/sim_util.cpp#1701 we should consider switching from getters for EventSynchronizer objets, that are than pushed back into the the dependency list in the force scheulde, to passing the dependency list object to the producer of the data the syncronizer refers to so these internally do the insertion.
Event-based Dependency for GPU Force Halo Exchange
Introduces new event recorded when exchanged forces are ready on GPU,
and passes this into force buffer ops using dependencyList. Removes previous
mechanism of forcing local stream to wait on non-local stream.