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Task #3317

Feature #3311: GPU infrastructure development

Feature #3313: Introduce and use opaque types for the DeviceStream and DeviceContext

Improve testing of the GPU code

Added by Artem Zhmurov 8 months ago. Updated 8 months ago.

Status:
Accepted
Priority:
Normal
Assignee:
Category:
-
Target version:
Difficulty:
uncategorized
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Description

Having opaque types for DeviceStream and DeviceContext will allow to improve the tests of the GPU code without duplicating the logic of Context/Stream initialization.

History

#1 Updated by Artem Zhmurov 8 months ago

  • Tracker changed from Feature to Task
  • Target version set to 2021

#2 Updated by Artem Zhmurov 8 months ago

  • Status changed from New to Accepted

#3 Updated by Artem Zhmurov 8 months ago

  • Target version changed from 2021 to 2021-refactoring

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